Menace is an evergreen keyword ability which was introduced in Magic Origins.
It was introduced to replace Intimidate.
- 702.110a Menace is an evasion ability.
- 702.110b A creature with menace can’t be blocked except by two or more creatures. (See rule 509, “Declare Blockers Step.”)
- 702.110c Multiple instances of menace on the same creature are redundant.
First Strike • Flash • Flying • Haste • Hexproof • Indestructible
Lifelink • Menace • Prowess • Reach • Trample • Vigilance