Planes
From Magic: The Gathering
Planes are universes in the multiverse, otherwise known as Dominia. Divided by the Æther, both natural and artificial planes exists in parallel. The space between planes is referred to as the Blind Eternities. All planes intersect at one point called the Song of Dominia. The Song of Dominia is somewhat of a nick name for Dominaria.
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[edit] Natural Planes
Natural planes are not created and may be as old as the multiverse itself. Natural planes are the only planes that can last forever; all other planes eventually collapse.[1]
Natural planes are usually large, containing numerous celestial bodies, but most are devoid of life except for one planet that has the highest concentration of mana in the plane. In general, that mana rich planet shares the same name as the plane. Alara is an exception to this rule because it was split into 5 "shards", each with life flourishing, although with a deficit of two colors of mana.
Known natural planes:
- Alara
- Azoria
- Dominaria
- Equilor
- Gastal
- Kamigawa
- Lorwyn
- Mercadia
- Ravnica
- Rabiah
- Segovia
- Shandalar
- Ulgrotha
- Wildfire
- Zendikar
[edit] Artificial Planes
Artificial planes are created by planeswalkers. Any artificial plane will eventually collapse, and all matter in the plane will be converted to energy.[1]
An artificial plane usually contains only one planet or solar system, but some planes, such as Serra's Realm, don't contain planets at all. Artificial planes are usually inhabited by creatures created by the planeswalker who created the plane or by creatures 'borrowed' from other planes.
Known artificial planes:
[edit] Planar travel
[edit] Planeswalkers
Planeswalkers are capable of transporting between planes using the power of their magical spark. They are also able to summon creatures and spells from one plane to another. However, in the Time Spiral story, Venser realizes that he to can Planeswalk even though he does not have the magical energies of a planeswalker.
[edit] Gates and Portals
On some planes there are artificial gates and portals which make artificial planeswalking possible. While one-off portals existed between Rath and Mercadia, Ulgrotha and Dominaria, and Rabiah and Wildfire, the Thran developed a set of portals consistent in design and behavior. These were later twisted by Yawgmoth to create Phyrexian portals that required the sacrifice of creatures, artifacts or a great deal of magical energy, and lead all across the multiverse. Also with the help of Lord Ith, Jodah Archmage Eaternal created a mana based portal that could transport between planes which linking portals were already established. The Artificer Venser, was able to create a planeswalking Machine to simulate planeswalking and travel between planes.
[edit] Rathi overlay
After years of preparation Yawgmoth used a large magical burst to cause the Phyrexian-infested plane of Rath to overlap Dominaria, infusing the plane with its own energies, and the Phyrexians to magically appear.
[edit] Some other remarks
- During The Dark the Pretender Mairsil ordered a great Calendar drawn up to show when the paths to the Dark Lands of Phyrexia were strongest.
- On Ulgrotha the planeswalker Feroz created Feroz's Ban, a magical force field, to restore the plane and protecting it from other planeswalkers. A similar barrier was created on Shandalar by the planeswalker Kenan Sahrmal.
[edit] References
- ↑ 1.0 1.1 King, J. Robert. The Thran. Wizards of the Coast: 1999. ISBN 0-7869-1600-1.
