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Inexorable Tide

Proliferate

Proliferate is a keyword action.

Details[]

Proliferate is a new ability made in the set Scars of Mirrodin. This is what proliferate does:

You may choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.

This can get very deadly if your opponent has even one poison counter, or their creatures have -1/-1 counters! And proliferate doesn't just work with only one permanent or player. It's any, and it's your choice .

Example[]

Suppose on a battlefield, you have Feral Hydra down with seven +1/+1 counters on it. You also have a Soul Stair Expedition down with two quest counters. You have a Ichorclaw Myr down and therefore your opponent has two poison counters. Then, you cast Throne of Geth, a proliferate card. Proliferate needs something to activate it. In the case of Throne of Geth, you must sacrifice an artifact. If you do, you can put a +1/+1 counter on Feral Hydra, a quest counter on Soul Stair Expedition, and a poison counter on your opponent! However, if you have a Poison counter, you do not need to put another poison counter on yourself. After all, you get to choose which permanents and players get more counters.

Comprehensive Rules[]

701.24. Proliferate

  • 701.24a To proliferate means to choose any number of permanents and/or players that have a counter, then give each exactly one additional counter of a kind that permanent or player already has.
  • 701.24b If a permanent or player chosen this way has more than one kind of counter, the player who is proliferating chooses which kind of counter to add.
  • 701.24c To proliferate in a Two-Headed Giant game means to choose any number of permanents and/or teams that have a counter, then give each exactly one additional counter of a kind that permanent or team already has. See rule 810, “Two-Headed Giant Variant.”
Keyword Actions
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